Lume Steam Review

Your grandfather has gone missing and you need to solve fiendish puzzles with cryptic clues left behind by a madman. The only hope you have of seeing your grandfather again is to solve these puzzles and get the power working again. Lume is a point and click puzzle game. Each puzzle is masterfully done, adding layer upon layer. Its not just typical puzzles, but these are puzzles are off kilter. A is E, a triangle is 3, north is north east sort of off kilter. There are cryptic clues are everywhere. You’ll get an inventory of parts to create a power generator and see your grandfather alive.

The truth is that you play as a child and your grandfather has gone to go investigate something. So he left clues for you to get his power up and running again. He’s the madman. There is no threat, danger or game over. There is a variety of puzzles. Everything from lock combinations, to spinning wired tiles to connect all circuits. The clues for the most part will be in select pages of books and following instructions meant to get you lost with irrelevance. It is all a brain teaser’s dream.

1

The game itself looks unique, because it looks as if someone made it with construction paper. Then filmed transitions between environments. The real downfall about the art is the resolution is stuck low so its a small screen with a giant dark frame. With such a unique art style, it should be a higher resolution to bask in its glory. There aren’t many environments. Just a three interiors, two closets and an exterior consisting of two screens.

The controls are simple, just click things. Since it is a Flash game, just hover your mouse over something and the cursor will change to a pointer. Your inventory is easy to get to at the top of the screen instead of completely switching to an inventory.

At the end of the hour or two game, you find out this is just Episode 1. These were some difficult puzzles, but without the unique art style it would have gotten lost in the shuffle.

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