Quake is the legendary old-school first person shooter from ID Software that was a step up from Doom as a true 3D game. The controls are simple, move, strafe, shoot, jump and change weapons. It is fast paced and you can strafe avoid most everything, so if you get hit, its your own fault. Because this is such a fast paced game, gone is the use button, instead you’ll walk up to a button or a door and automatically interact with it.
As a shooter, Quake features a lot of guns such as double barreled shotguns, various versions of nail guns (machine guns), grenade and rocket launchers. The weapons feel nice and have great impact, everything from making an enemy fall backward to gib explosions everywhere! There are no throwable grenades or alt fire, but the weapons feel so good to use you won’t need them.
You’ll need the diverse array of weapons to take on an army of enemies in every level. Everything from standard soldiers and attack dogs to grenade launching chainsaw wielders and electric shocking giant yetis. There is a diverse array of enemies, that always keeps ramping up the challenge and tactics you’ll need to kill them. The enemies will fight against one another, which is fun to see, but there aren’t factions that you’ll see intentionally compete against each other, but Quake still boils down to you vs everything else.
The levels are expertly designed, but can be overly brown, but I guess a game named Quake makes me think inner earth and inner earth makes me think brown. Each level will have you going up, down, forward, opening doors, finding keys, falling in traps, jumping over lava, finding secrets, swimming through ugly water, dodging enemies and murdering much more. It is not straight forward, but you won’t get lost, because it is well designed. There are four episodes with 8 or so levels each. Not just that, but because this game is so old and was so wildly popular, it has a million mods and levels.
For new players, there is no regenerating health, but health and ammo are abundant, this is an action game. Kill an enemy, get rewarded with ammo. There is also armor that will let you take more damage.
The music was performed or designed by Trent Reznor of Nine Inch Nails and feels like a touch of ambiance amongst scratch guitars. The nail gun ammo also has NIN logos.
The Steam version of Quake offers QuakeWorld compatibility, but the big problem with that is QuakeWorld uses GameSpy servers, which were shut down. There are no achievements, but it is still a classic game that holds up today as one of the greatest old-school first person shooters.
In all this is a fantastic game that uses a game engine that spawned dozens of other engines.